Social-Gaming                                 
                             Social Gaming, Game Theory, Methodology, Impacts, Consultants, Game Developers, Market, Report 
                                                
                                 
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Project at a Glance Contents on the CD ROM
  • Social gaming is a new kind of online entertainment.
  • The social games are usually embedded within major social networks and allow users to play together. These games can also be referred to as casual
    games as they take relatively little time to achieve the game objectives. They can be very addicting as they are very entertaining and simple to play.
  • Social games are usually very simple and easy to play. Because of this, they can be played relatively quickly.
  • The Social games are great to play while doing other things. The second important thing with these games is the social aspect of social games as many users can play together and friends can help each other win.
  • The special aspect of social gaming is the fact that the games are connected to the major social networks, such as Facebook. Each social game is usually added to as an app to the networks. Therefore, many users can play simultaneously and can help each other win.
  • Around the turn of the century a research movement evolved from film theory and cultural studies, that studied video games as a cultural form – a movement that mainly focused on contents and on positive aspects of video games, and that did not always agree with the methods used by
    psychologists and sociologists.
  • The existing methods and techniques for social network analysis are inadequate to capture both the behavior (such as rationality and intelligence) of individuals and the strategic interactions that occur among these individuals. Game theory is a natural tool to overcome this inadequacy since
    it provides rigorous mathematical models of strategic interaction among autonomous, intelligent, and rational agents.
  • 2010 was indeed a busy year for social game developers in Korea. New social gaming platforms were launched by major portal sites, many new
    start-ups as well as online game developers have entered the market, and success stories from small start-ups were introduced here and there.
  • Facebook is currently the world’s leading social networking site, with over 400 million active users (70% from outside the US) and growing.
  • Many social game companies focus on the cost per install as a key metric for user acquisition. Cost per install of 50 cents is the industry average
    with some of the larger players reaching $2 to $3 per install for top games with large marketing budgets and good monetization rates.
  • Gaming in India got an impetus from Internet.
General Information
  • Characteristics of "social games"
  • Everything I know about Social Games
  • Introduction to Mining Social Media
  • History of Social Games
  • What Exactly are Social Games?
  • Social Gaming

Money-Games

  • Show me the money
    Social Games, Virtual Currency and Gambling
  • How To Make Money From Social Gaming
  • Money Game for Tween Girls: A Game-based Design to Support Financial Learning
  • Priming Cooperation in Social Dilemma Games
  • Simple Economics of Real-Money Trading in Online Games

Methodology

  • Convergence of online gambling and social media
  • Flaii Social Gaming Dashboard Client Case Study - Kobojo Games
  • The Social and Psychological Impact of Online Gaming
  • The Quest Atlantis project: A Socially-Responsive play space for learning
  • A Game Design Methodology to Incorporate Social Activist Themes
  • Top 10 Social Games
  • 5 Top Social games and Why they are so successful
  • Towards Adaptive Video games

Social Gaming

  • Mobile Social Gaming
  • Playing your network: gaming in social network sites
  • The “S” in Social Network Games: Initiating, Maintaining, and Enhancing
    Relationships
  • Table Talk Poker: An Online Social Gaming Environment for Seniors
  • VocVille - A Casual Social
    Game for Learning Vocabulary
  • Expressing and interpreting emotional movements in social games with robots
  • Gaming as a social activity
  • Top methods for social game usability testing

Case Studies

  • Basic Economics of Social Games
  • Games for Change: A Cultural studies and social impact gaming dialogue
  • Diffusion dynamics of games on online social networks
  • Endogenous Networks, Social Games, and Evolution
  • Reciprocity in social network games and generation of social capital
  • Virtual Goods in Social Games: An Exploratory Study of Factors that Drive Purchase of In-Game Items

Free Online Websites

  • Website 1
  • Website 2
  • Website 3
  • Website 4
  • Website 5
  • Website 6
Game Developers
  • Game Developers from California
  • Game Developers from Canada
  • Game Developers from China
  • Game Developers from Germany
  • Game Developers from Gurgaon
  • Game Developers from Isreal
  • Game Developers from Pennsylvania
  • Game Developers from Toronto
  • Game Developers from USA
  • Game Developers from UK

Consultants

  • Consultants from California
  • Consultants from Canada
  • Consultants from Japan
  • Consultants from America
  • Consultants from USA
  • Consultants from Washington

Game Theory

  • Build A Social Game In 3 Days
  • The Challenge of Video Games
    to Media Effect Theory
  • Game Theory and Social Networks
  • Modeling Network Traffic Using Game Theory
  • Social Mechanics: The Engines Behind Everything Multiplayer
  • Social Choice Theory, Game Theory and Positive Political Theory
  • Game Theoretic Models for Social Network Analysis

Impacts

  • Designing Games to Effect Social Change
  • The Game Effect
  • Research on the Social Impacts of Gambling
  • Insights into the Impact of Social Networks on Evolutionary Games
  • Comprehensive analytical framework for the analysis and evaluation of the social impacts of gaming in Victoria
  • Social Impact Games: Where Science and Communications Collide

Report

  • 87.3 million Americans play “Social Games”
  • Social gaming a big winner in smartphone boom
  • Business intelligence for the cloud software stack helps gaming sites quickly adapt to evolving customer needs
  • Social Gaming Alliances Gain Pace
  • Responsible Gaming Strategy
    2010 – 2014
  • Opportunities in Social Gaming
  • Peak Games leads charge for social gaming in emerging markets with $5m investment to fuel continued rapid growth
  • PlayUp Code Wars to transform the traditional recruitment drives
  • La Redoute, the first brand in France and Europe to engage in Social Gaming

Market

  • The Future of Social Gaming
  • Report on gaming in India
  • Social Gaming Industry
  • Korean Social Game Market
    Trend Report
  • Social Gaming: The Fastest Growing Segment of the Games Market
  • The Rise of Social Gaming across Asia Pacific

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